Thirsty Heroes answers the question "What would a management sim crossed with Diablo be like?".
Players take the role of Quartermaster in service of an inept King. Their job is to keep treasure flowing into the royal vault by hiring heroes to fight through dungeons. From behind the Tavern bar, players organize scouting parties to find Dungeons and hire bar patrons strategically suited to crawl them. The player then controls the hero as they fight through the procedurally-generated dungeon encounters, collecting loot on the way. Spoils gained are used to satisfy the King's demands as well as upgrade heroes and facilities.
The game was publicly announced in September 2020. Development has been in progress since November 2014. Release is slated for December 2020.
- Manage Staff and Resources
- Turn-based Deckbuilding Combat
- Find Randomly Generated Loot
- 8 Different Types of Procedurally-Generated Dungeons
- 80 Different Encounters
- Cross-Platform Saving Between PC and Mobile
- Main Story Arc and Randomly Generated Story Elements
- Endless Play With No Level Cap or Limit to Dungeon Size
- No Ads. No IAP. No Analytics.
Announce Trailer — YouTube
Logo & Icon
- Official Website
About Bit By Bit Studios
- Bit By Bit Studios is a duo of former AAA developers who believe games without IAP, ads, or psychological gimmicks are what players really want and deserve. Our goal is to earn a living making these types of games for people to enjoy.
- More information
- More information on Bit By Bit Studios, our logo & relevant media are available here.
Thirsty Heroes Credits
- Sean Sanders